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Nick Daniel's Concept Art Blog [entries|archive|friends|userinfo]
Nick Daniel's Concept Art Blog

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Slides 2 [Nov. 10th, 2009|12:50 am]

Last week I posted some illustrations I made for my brother's GDC slide show. That was only half of the things I came up with, here's the rest.

Early Implementation

Lots of Options

Good Practices

Immediate Feedback

Genre Conventions

Just an Explosion

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Slides 1 [Nov. 5th, 2009|09:39 pm]

Recently I made some illustrations for a presentation my brother plans on giving at GDC (Game Developers Conference). They're meant to illustrate some aspects of interface design.
Intuitiveness vs. Abstraction
Lack of Control
Control Confusion
Even More Control Confusion
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